Clan Tag
Player
Tuesday, 13 May 2008 11:49 AM
Latest Players
k!ear to inf.
Mamut to SeX
gevad to [*]
FutaR to [*]
EchO to [*]
TheWretch to [*]
doc to [*]
[Style]|*Attracted to no
ZOMBI to [*]
pz to [*]
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Coming Soon

We aim to build a lot of functionality into CAPS. The first priorities are to enable clans and players to link to each other, and also to keep track of "transfers" between clans. At the moment the clan's member list is simply a list of player names and email addresses. We will soon be implementing a checking syste, whereby the email address will be checked against the player database. If the email address is found then the link will be made by player id, but if no match is made then a profile will be automatically created, and the owner notified by email that a clan leader has added him to their clan list.

We also plan on enabling the "recruitment" aspect as soon as possible. Through this, clans and players will be able to say they are recruiting, easing the task of finding possible clans for players.

Of course, if you have any other ideas, you are welcome to suggest them.

The following items are planned for CAPS development, to enhance the service or fix problems that are encountered. Some aspects of the work are required for Savage, and they are prioritised by us. Others are general enhancements, so if a particular feature is close to your heart, then email in your support for it. More popular features will be bumped up the priority list.

  • enable clan and player search "filters" - e.g. "only show Quake 3"
  • add option to hide registered email address ("never show")
  • link player information to clan information and vice versa
  • enable display of "sub-game" types on profile where specified
  • add clan and player "history" notes
  • add clan and player award system
  • add clan and player punishment system
  • incorporate league maintenance system into CAPS
  • enable clan recruitment notice system
  • enable "player available" notice sytem
  • add game-specific information pages to players; e.g. "skill", "race", "guild" to and EverQuest character, or "skin", "position", "clan" for a Quake 2 player.

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